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Latest topics
» The Legacy is Back
Pro-C 0.10 (R58) Client UPDATE [NEW] I_icon_minitimeTue Mar 05, 2019 10:58 am by brennan217

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» LONG TIME NO SEEEEEEEEE!
Pro-C 0.10 (R58) Client UPDATE [NEW] I_icon_minitimeWed Jul 01, 2015 6:10 am by RatchetXP14

» super cheap mods for alot of games must read
Pro-C 0.10 (R58) Client UPDATE [NEW] I_icon_minitimeTue May 26, 2015 12:48 am by Tjamir25

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Pro-C 0.10 (R58) Client UPDATE [NEW] I_icon_minitimeSun Dec 28, 2014 1:01 am by dondon0010

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» MODIO For Xbox 360
Pro-C 0.10 (R58) Client UPDATE [NEW] I_icon_minitimeMon Nov 24, 2014 11:29 am by Roman reigns 223

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 Pro-C 0.10 (R58) Client UPDATE [NEW]

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RatchetXP14
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RatchetXP14


Posts : 735
Join date : 2012-06-21
Age : 29
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Pro-C 0.10 (R58) Client UPDATE [NEW] Empty
PostSubject: Pro-C 0.10 (R58) Client UPDATE [NEW]   Pro-C 0.10 (R58) Client UPDATE [NEW] I_icon_minitimeThu Jun 28, 2012 3:56 am

As there are other topics explaining how to use the PRO Online Client - I won't go into details on how to use these files.

In this topic you will always find the latest public builds of the client!

To ensure best game compatiblity, please make sure you stay updated! Outdated clients can (and most likely will) cause problems!

Greetings, Coldbird.

Known Issues

Enabling the UPNP Library when UPNP isn't available freezes PSP at times.
Solution: Enable UPNP in your Router or remove the UPNP library (pspnet_miniupnc.prx) from the /kd Subfolder (don't forget to DMZ your PSP if you do this).
In some games the home menu is invisible. We are going to work on it.


RemoteJoyLite Recording
Existing versions of RemoteJoyLite crash when using PRO Online. You can download a working version for UMD based PSP models from here.
The version linked above has been modified to use the PRO CFW high memory range and thus only works if high memory has been enabled.
It also works on PSP Go, however not when PRO Online is active, I'm investigating the matter.

Changelog

Beta 0.10 [R58]

Fixed a NULL Pointer crash in sceNetAdhocctlCreate / sceNetAdhocctlConnect
Added 1.X FW Import Table Hooking Support (this should make a bunch more 1.X games work, or atleast get closer to working)
New PRO Online Homescreen HUD & Button Mappings
Fixed a bug in the Netconf Utility Emulator which caused invalid disconnect events

Beta 0.09 [R55]

Added compatiblity for PRO-C CFW
Removed FastRecovery VSH Exit Workaround (as its no longer required with PRO-C)
Merged 6.35 and 6.39 Version to a 6.3X Version that works on both

Beta 0.08 [R47]

Fixed Ghost Input Problem (aka. Home Menu Gamepad Problem)
Added Analog Nub Passthrough (allows to use the Analog Nub for game input, even when Home Menu is active)

Beta 0.07 [R41]

Added Server Notice Support (active players now get notified by the server 1 minute prior to a maintenance shutdown, as has been requested by the community)

Beta 0.06 [R31]

Fixed Bug in sceNetAdhocctlDisconnect Function (this fixes the God Eater Burst disconnect problems and the Terminal exit freeze)
Added 3-Second Press Delay to START Button in Home Menu (as has been requested by the community)

Beta 0.05 [R29]

Changed Chat System to Keyboard Input
Added Experimental Matching Library Emulator (this causes a whole bunch of titles to become playable now)

Beta 0.04 [R26]

Added PRO Online Home Menu
Added Keyphrase Chat Support

Beta 0.03 [R25]

Added VSH Exit Binding to Home Button
Added Offline Adhoc Mode (move WLAN Switch into Off-Position before starting Game to enable Offline Adhoc, On-Position on Game-Start enables Online-Mode)

Beta 0.02 [R24]

Fixed Regression Bug for Mod Nation Racers & Split Second Velocity
Added Support for Tekken 6

Beta 0.01 [R21]

Initial Support for 10 Titles

Download Here: https://universalgamerz.forumotion.com/h5-3lite-buy-plugins-gadgets

Source: http://forum.prometheus.uk.to/viewtopic.php?f=2&t=23
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PostSubject: Re: Pro-C 0.10 (R58) Client UPDATE [NEW]   Pro-C 0.10 (R58) Client UPDATE [NEW] I_icon_minitimeThu Jun 28, 2012 1:19 pm

Is this the one i have?
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